Jump to content
  • Advertisement
  • entries
    28
  • comments
    53
  • views
    18628

Week of Awesome III - Part #3

Sign in to follow this  
Endurion

909 views

And added more gory goodness. Took me bit to reinvent (again) objects carrying other objects; as usual. Added switches with doors which need to keep held down. Also added saws smile.png

I'm thinking about finishing the boring GUI stuff tomorrow and then keep adding levels and maybe the one or other new feature. Plus this level makes it bleedingly obvious that I need to do at least a really simple shadow "system". It's hard to guess where the blocks actually float in space.

woa-wip3.png
I just couldn't hurt my poor bunny just for the screenshot


Pro tip: Release a preview version at least one day before dead line. Someone will trigger that one crash bug right away, and you might even find more things you didn't consider.
Sign in to follow this  


1 Comment


Recommended Comments

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!