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WoA 3: Day 7 (POST FAIL)

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Welp, rendering finally finished and we found out the problem. Point lights. They cause serious issues with the new rendering methods in Unity 5.0.

Here is the final version (doesnt count for the competition though)

Sad that it didnt get to the final release.... oh well, always next year!
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Aw, that's not fun :( it's always sad to have a problem that isn't all your fault...


your graphics are amazing :D, you did everything alone?

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I did the graphics/particles/sounds, but the coders are the Heros. They made the game a game!

A team's a team. We win/lose as a team, so don't diminish your importance!

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