Watching a couple of new folks play Temple of the Abyssal Winds (http://prankster.com/totaw), and playtesting myself, I had a couple of issues with the action system:
- The old system requires that you bind an action (a spell or item with an effect, like a potion) to a quick action to use. New players wanted a way to more simply use an action.
- Also, as your spellcaster moves to higher levels, you can accumulate a large number of spells that see occasional use. Having to assign a rarely used spell to a quick-action slot seems counter-intuitive, especially when it replaces a commonly-used spell.
So, new system. Now, there are 4 reserved actions (with the other 6 slots serving as quick actions, as before):
- Action (see below).
- Most recent action.
Slot 3, "Action", serves as a one-time action. You click on the slot, select the action (via a dialog), pick the target, and the action is taken.
Also, as part of this change, I remove the drag-and-drop for actions in the action dialog, and made it a simple select. This works better with the new system, and is a bit quicker.
Here is a video demonstration: