Sorry for the lack of updates lately. I went on a family beach vacation and met my twin nieces for the first time. My kiddo got her stitches out and it's healing up nicely. And the dogs have regressed into chewing pooping machines. >.<
And I signed up for Kickstarter to support the new Battletech project:
Which caused me to take stock of all my Battletech gear for one of the weekly challenges:
Eck's Battletech Photo Album
So I spent a long time refactoring the overland movement code and worked on a trade interface in a separate clean project and got to a spot I was pretty happy with. You could move around in the system of randomly generated planets. Each planet had a random sampling of goods and either produced goods or consumed them. Different ships have different sized cargo holds and travel at different speeds based on hull type and configuration. (all data-driven).
Then I went to merge my changes together... I knew it was going to be a little complicated, but holy crap it took forever. Getting scene objects from one project to another was way more complicated than it should be. At first, I thought I'd have to redo the scene work by hand, but I found out that you could create prefabs in project 1 and then copy them into project 2. Unfortunately this breaks the script references. >.< Supposedly you can export folders with dependencies, but that didn't work for me.
So for 2.5 days, I slogged through my merge process and got it working. Now you can travel from planet to planet, buy and sell cargo, get interrupted with a pirate encounter, and get back to trading.
Tip from your Uncle Eck:
When trying out a new idea in Unity, you might want to keep things in the same project and maybe even the same scene. Working in a separate project for a month meant for some very boring and long hours of merging. >.<
I have a few extra Steam Keys for the following games. If you'd like a copy, say so in the comments and I'll send you a private message:
Gone Home: http://store.steampowered.com/app/232430/
Steam Marines: http://store.steampowered.com/app/253630/
Total War Battles (some stuff): - No link, just some currency and stuff for a ftp game.
10 Second Ninja: http://store.steampowered.com/app/271670/
Game Guru (+some DLC): http://store.steampowered.com/app/266310/
Game Guru looks like a first person shooter game engine.