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Kill All... Nothings?

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I've been working hard lately on making a fun little platform game where you shoot demons in the face with a whole bunch of weapons and mess around with portals to the underworld.

The thing is, so far I've only got the basic platforming physics sorted out and am in the process of working out a well-rounded system for importing data and assets for all the in-game weapons. The eventual result? An easily moddable system which I and any other prospective players can tweak and add content to with minimal fuss. Unfortunately there are an awful lot of different variables to get through, so I'm putting on some music and getting on with it.

More updates soon!
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