Jump to content
  • Advertisement


  • entries
  • comments
  • views

Progress thus far

Sign in to follow this  


Added better stars, moon and sun.
made a simple continent function and made the ocean a bit transparent.

Been spending most of my time programming background stuff that makes stuff work rather than making it look pretty.
Soon, very soon, moving things will be able to move around any fixed obstacle dynamically towards its destination.

Made a background server which integrates clients.
right now a connected user has a blue box, other connected users are red.
each user can move their box around.

But once and awhile when I'm bored I make it look nice-er.
I'm going for a hard edge look, limited by resources available to WebGL and scale of what I'm trying to achieve.

Let me know what you think of the style.


Sign in to follow this  


Recommended Comments

Neat! Is it meant to only make Earth-like planets, or are you going for more astrophysical / astrochemical variation??

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!