A lot has been going on with the game this month. Here is a quick video showing off what I was able to accomplish today. (the music is custom and created by one of my good friends Skyler).
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This shows off something we were able to get in the game today. It is a particle based cloud system that has some pretty decent performance despite being a full blown model. Here some screenies of me playing around: (cloudsim 2016 baby)
And here is a screenshot of some other work I have been doing. Clouds are not the only models I have had to add to the game this week:
The turret is fully animated and runs off of the trusty gumdrops!! We also have some Third person shooter mechanics in, but that is for another video and another blog! Thanks for reading and enjoy!