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Toy on a Mission UE4 Remix - Day 181

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Hello again, And welcome to this week's Journal entry.

Things done this week:

  • 65% done on the new level
  • [100%] Workout why the player looks like he is moving though molasses with the reduced Drop impulse, Solution: I used a player start actor to place the actor, Must have been a setting.
  • A few misc tweaks to existing blueprints
  • Added a teleport blueprint that will teleport the player between two stations after a warmup/cooldown cycle

    I won't be here for next week, So I will not be doing a entry next week.

    That's all for now, Thanks for reading.

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