Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

V0xel Sp4ce: Open sourcing!

Sign in to follow this  


Hello fellow game developers!

I've been making the basis of a Voxel-based space game named V0xel Sp4ce for some time now. It's gotten to the point where it works well enough, and has enough functionality, that I felt it was a good time to release it to open source. I put it under the MIT license so when it eventually reaches beta, I can make the beta versions non-open if I feel it necessary. But, for now, I'm looking forward to working with others to make this a great game. I will be posting updates here whenever anything major is accomplished. The GitHub is located at https://github.com/SpikeViper/V0xel_Sp4ce if you are interested in helping with development. It is being developed with Unity beta (Whatever the newest one is when you read this).

Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!