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Female Character Upgrade

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Experimenting with the 3D side of Monogame.

Animation skinning was fairly easy.

I was actually surprised because almost anything exported from Blender turns to failure except going to Unity.

The FBX importers in the content pipeline are good. More on that later.

Today I show one of the main character upgrades.

I'm torn between this look(left) and the older cartoon style(right), but leaning toward the new.


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well, I'm a bit confused because the one on the left seems to be a bit more cartoony.  On another note the one on the right seems famished, sorry to say.  I'd go with the new one personally. 

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Ah, I see my wording of old and new was backwards in the blog post. Agreed, I'm sticking with the cartoon style.

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