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DevLog #0

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Today I was working on some parts of our game "The Harvest". Riuthamus and some other guys made a game jam game for WoA. We are remaking that game in UE4 and we are adding a whole bunch of features: big multiplayer, extensive lore, etc. Today I improved the use of your basic tools in the game to use collisions so that it is easier to harvest plants and destroy rocks and other objects on your farm. I also brought in some newer icons for the items and UI for inventory. I also added to the inventory back end code to allow for pickups to know if you have inventory before they pop into your inventory. I have been trying to work more front end as of recent so we can get some more visual stuff in for everybody!

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