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Testing and Tweaking

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The majority of the game is in place, it has taken around 3 months of development time to put it all together from scratch. There have been many bugs along the way, some that randomly appear when others get fixed, and others that persisted for weeks. It feels rewarding though now that it's nearly done. The important thing is to set small goals each day. A to-do list for the day. If things don't get finished, keep those on the list for the following day, but keep it visible.

Currently tweaking some values for the AI. It's quite difficult to get right but on the whole I'm happy with the results.

Expect the game to be released on Android by the end of the week!

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