Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    17
  • comments
    25
  • views
    9637

DevLog #3 - A day of bug squashing

Sign in to follow this  
CyberblastStudios

620 views

Today I did not get a lot of time to develop on "The Harvest" today, partially because of me being sick with a dastardly cold. So I decided that today was the perfect day to squash some nasty bugs. The bugs I squashed today really hindered gameplay and made the game very annoying to play (and play-test, too)! I fixed a bug with the placement of the place-ables on the grid so that the ghost preview did not act all funny as you rotated your player in the process. I made a feature to allow easier inventory item insertion for debugging and gameplay purposes. There is still very much more to come despite me just taking the later half of the evening fixing bugs. But hey, that pulls us closer to releasing the game out to you guys to enjoy! And that is what we are striving for!

Check out our Greenlight page here: http://steamcommunity.com/sharedfiles/filedetails/?id=448884478

Sign in to follow this  


1 Comment


Recommended Comments

Bugs are something that all devs can relate to. LOL

Hope you were able to crush enough of them to get a good video!

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!