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DevLog #3 - A day of bug squashing

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Today I did not get a lot of time to develop on "The Harvest" today, partially because of me being sick with a dastardly cold. So I decided that today was the perfect day to squash some nasty bugs. The bugs I squashed today really hindered gameplay and made the game very annoying to play (and play-test, too)! I fixed a bug with the placement of the place-ables on the grid so that the ghost preview did not act all funny as you rotated your player in the process. I made a feature to allow easier inventory item insertion for debugging and gameplay purposes. There is still very much more to come despite me just taking the later half of the evening fixing bugs. But hey, that pulls us closer to releasing the game out to you guys to enjoy! And that is what we are striving for!

Check out our Greenlight page here: http://steamcommunity.com/sharedfiles/filedetails/?id=448884478

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Bugs are something that all devs can relate to. LOL

Hope you were able to crush enough of them to get a good video!

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