Today was another successful day in our development journey with The Harvest! @mesterKG was working hard to get our fence building system to be solid. That system is sure going to be interesting! I am excited to see where that goes gameplay wise! I worked mostly again on making the roofs solid in the house building system. There are actually a few edge cases to handle (pun intended) with this! We let the user have a single type of roof item that changes its mesh based on where it is placed based on other roof objects. This can get a little complicated because sometimes we do need to destroy other roof objects just to rebuild all the roofs in a section but one, so that we can add in a transition piece. We are going to be working hard this weekend to get more content into the game for you guys!
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