Hello everybody,
It looks like I've found a place where I can begin posting the progress of my game development. Let me start by talking about the game I'm currently developing. The game will be a top-down 2D RPG/ARPG game with a similar look and feel to Diablo 2, Diablo 3, and Path of Exile. The game is being developed using C++ and SFML. There is much more development on the way, however, so far I've managed to finish the 'engine' for the game which mainly includes physics, collision, particles, and rendering. I've also extracted out some of the map details by developing a map builder (using C# & SFML.Net). Currently, I'm finishing up the UI, entity stats, items, experience points/levels, and inventory. My short-term goals are to persist character progression along with a functioning website. Although this is a side project, it began as curiosity and has turned into quite a learning experience! As development progresses, I will continue to post it here. Below is a video of the current state of the game. There are videos of my progress up to this point on my YouTube channel as well, if anybody is interested.
Latest Update - UI, Items, Stats, XP/Levels:
This looks great. Definitely something I want to play.
Have you thought about having some kind of effect play when teleporting? It's a little disorienting, at least watching the video it is.