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DevLog #10 - Visual Studio 2017!

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CyberblastStudios

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Today I had almost forgotten that Visual Studio 2017 came out today after it was in a release candidate stage for a while there. I always complained on how slow Visual Studio 2015 was to load and show intellisense in our C++ UE4 project "The Harvest". I was ecstatic when I went to the Visual Studio website to go get the 2017 version! I installed it after a long wait with uninstalling the old slow version and replacing it with the new! I found the new Visual Studio to be much faster to load and show intellisense suggestions! This will be a big time saver for us as a team since Unreal Engine is pretty much tied to Visual Studio for official IDE support! I also got some other things done with tidying up the backpack and starting the weather system implementation. We are very excited to get this game out to everybody!

Check us out on Steam Greenlight! http://steamcommunity.com/sharedfiles/filedetails/?id=448884478

Follow me on Twitter! https://twitter.com/CyberblastSoft

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