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Founding a community group

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It's been a long time!

When I founded Perfect Minute Games a few years back, I thought I'd be a lot further ahead by now. Instead I've practically given up game development while working on a novel.

It's a long road between then and now. I wasn't able to preseve that incarnation of PMG, but I managed to weather its failure without losing good relationships, which I count as a win. But it did damage to my initiative with respect to game dev.

Lately, however, I've come to the conclusion that it's a good and necessary moment to build a strong, independent community group here in Newfoundland and Labrador. I've been involved in a few groups in the last few years - as an executive member for one group, as a member and presenter for another, and as a variety of different things for yet another.

I decided to take on that responsibility. I've never been much good at community-building, but having some roots in theatre has proved helpful, and my involvement in other local tech groups has proven helpful. I guess that's an obvious outcome, but I didn't realize beforehand how useful those connections would be.

Gamedev NL is the fruit of that work. It's still nascent, but I'm already excited by the interest and activity it's generating. I'm having conversations with lots of folks in the local film, game development, and educational communities, and there's plenty more to do yet.

Someday I'll get back to PMG. For now, though, I'm hoping to do some good for a few others in the field.

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