Hi! After a lot of coding, we've released our first builds of Yorg! From a gameplay's point of view, we've added a lot of features: now there are two tracks, four cars and eight pilots. It is an alpha version, so we still have a lot of work to do.
Here is a screenshot:
Here is the trailer:
The game is developed in Python, shaders are coded using GLSL. We're using Panda3D. The builds are on game's page. The code of the game is on GitHub.
The part I worked on recently is the package yyagl.build, which contains the code for creating the builds. It uses Panda3D's deployment tools, and we provide Windows, OSX and Linux builds using it. Panda3D's deployment tools are easy to use, you can set up a "building environment" with few lines of code (you just need to specify application's parameters, packages requested, and so on).
If you have some feedback, please let me know! Thank you very much!