Here is the first video of a series about Game Design where i cover a lot of aspects related to create a game from zero.
I think it could be really interesting to learn about Game Design and other aspects related to it.
Here i explain the concept of "less is more on Game Design" :
Here i show the first steps to apply the concept with the first prototype of a Maze Game :
Soon i'll post here on the blog the third part, featuring new issues like testing graphics and more.
To test the demo :