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Less is more on Game Design ( Tips to design your Games )

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noisechip

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Here is the first video of a series about Game Design where i cover a lot of aspects related to create a game from zero.

I think it could be really interesting to learn about Game Design and other aspects related to it.

Here i explain the concept of "less is more on Game Design" :

Here i show the first steps to apply the concept with the first prototype of a Maze Game :

Soon i'll post here on the blog the third part, featuring new issues like testing graphics and more.

To test the demo :

http://www.gamedanteam.com/

Thanks !

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