Jump to content
  • Advertisement
  • entries
    228
  • comments
    58
  • views
    30977

Mobile Game Reviews: Let's Talk Castle Battles

Sign in to follow this  

1455 views

In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below!

Castle Battles is a RTS game (like Settlers) with a very iconic and unique art style, "optimized" for mobile that so each level only takes 5-10 minutes. 

There are two objectives; control iron ores and gold mines to build new castles and troops respectively. Controls work great for mobile, and the voiced conversations in the storyline are genuinely fun. Each of the 40 levels have 4 difficulty modes too, so there should be enough to dive into for everyone. 

If you are new to or don't typically play strategy games, this is a great entry into the genre. First campaign is free, the rest 3 cost $4.99. 

My thoughts on Castle Battles:


Google Play: https://play.google.com/store/apps/details?id=com.lightarc.castle&hl=en
iOS: https://itunes.apple.com/us/app/castle-battles-strategy-but-fast/id1210311968?mt=8

Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh
Or join me on Facebook: https://www.facebook.com/mobilegamefan/
Or Instagram: https://www.instagram.com/nimblethoryt/
Or Twitter: https://twitter.com/nimblethor

Sign in to follow this  


4 Comments


Recommended Comments

I think the thumbnail on needs to have more padding space around the words added.

It looks like "Most" and "RTS" are outside of the image. I will check the actual YouTube version, because it could just be GD.Net's site.

Share this comment


Link to comment
On 23/6/2017 at 1:32 PM, Navyman said:

I think the thumbnail on needs to have more padding space around the words added.

It looks like "Most" and "RTS" are outside of the image. I will check the actual YouTube version, because it could just be GD.Net'se.

Thanks for the comment, man :) Yeah, it is just GD.net that cuts some of the thumbnail off. 

Share this comment


Link to comment

Yea, the issue is based in GameDev.Net, but even in the YouTube version the padding is very small.

Share this comment


Link to comment
16 minutes ago, Navyman said:

Yea, the issue is based in GameDev.Net, but even in the YouTube version the padding is very small.

Yeah, I wanted to give some room for the actual game art. Thanks for the feedback :)

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!