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Update#2

ACTNS

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Finally after having so many optimization problems I have completed object pooling system for handling bullets. Now for Ai's and Players that use characters that use guns will be able to shoot without 594c9da452ff3_ObjectPoolingSnip.thumb.PNG.6aaaffdc0816f679a9dc0a5413daeb4f.PNG

worrying about FPS! Stay tuned for the next Update!

 

If you have any questions feel free to ask me! Feedback is always welcomed. I will make another post tomorrow about my blog schedule.

Hope I heard from yall soon ;p.

 

Also for those of yall who are interested in keeping up-to-date more consistently I have a new twitter account follow me here:

https://twitter.com/ACTNS_Ent



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Don't forget to make it flexible enough to pool more than just bullets. Pool ALL THE THINGS!

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