Finally after having so many optimization problems I have completed object pooling system for handling bullets. Now for Ai's and Players that use characters that use guns will be able to shoot without
worrying about FPS! Stay tuned for the next Update!
If you have any questions feel free to ask me! Feedback is always welcomed. I will make another post tomorrow about my blog schedule.
Hope I heard from yall soon ;p.
Also for those of yall who are interested in keeping up-to-date more consistently I have a new twitter account follow me here: