Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    5
  • comment
    1
  • views
    5270

Entity Component System Awesomeness

Sign in to follow this  
Ubermeowmix

1054 views

Now I have it running, loving the Lego-Esque functionality of the ECS system. Playing around with it's -at present- seemingly unlimited possibilities. Spending most of my time refactoring code and updating the core of what I am aiming towards so I can build a few interim projects whilst still working toward my main Game idea..

Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!