Hello everyone, I am starting today a new blog called Mobile Indie Spotlight where I will be interviewing mobile indie developers from around the world in an effort to make their stories heard and share their knowledge and experience with others. In these interviews we will be discussing around product and game design, gamification techniques, a/b testing, monetization strategies, localization, app store optimization, social mechanisms, user acquisition and other useful techniques that can help mobile app publishers design and ship better mobile apps on different app stores.
Below you can find the first interview with Jacky Chou and his app Pluck it! Any feedback or suggestions are more than welcome!
By Nilmani Gautam
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.'s Worldwide Developers Conference as an OS X-exclusive game engine. As of 2018, the engine has been extended to support 27 platforms.
I have started a video tutorial on A Complete Game Development course using Unity3d on YouTube. It is completely a beginner to advance course so any on can visit and learn to code and design game from beginning.
Course will be updated daily.
Visit here for more information.
By Purple Spelly
Hiya! i'm Jason, And i want to reach everyone here who's excited about making games! And as the Title says, I'm looking for either GMS2 Programmers Or Godot Programmers.
I want to invite you to my Game Creation Of Imagistory, A Beautiful 2D RPG game with Plot twists, Corky Characters and an amazing story.
Here is some spoliers:
Long ago, A mystical Comet Flew throughout the universe.
Legends say that one day this comet will create a brand-new galaxy.
A little scientist named Brown tried to fly to space to see the comet in action.
His Friends, the Wizards, went with him to see the explosion.
A Vortex Pulled them into a strange portal. They all scattered in different locations.
What will Brown Do?
And Here is Some Art:
I'm Ciao Gelato #7986 on discord and my email is is email@example.com, if you want to contact me there.
I'm Looking For Free/Revshare Workers, Please! Stay Creative!!!
What is the game like
I'm working on a game where the main mechanic is the player creates their own spells. They create spell using a sort of visual programming language
Here is a diagram showing how the spell system would work
The top spell would shoot fire out of the casters hand
The second spell would shoot a projectile in a straight line until it hit something with no other effects
The third spell would shoot a projectile and when it hits, explodes in a fireball
Armed with only their knowledge of magic the player must navigate through caves and dungeons looking for artifacts and spells to allow them to become a master of the magic arts.
What I have so far
I prototype of the spell creation system. The user can draw symbols using an oculus touch controller in the air. The computer recognizes the symbol and the user can then move the symbols around to construct spells.
List of spells I have working at the moment
Fire - does damage, burns wood, and can light torches Wind - pushes objects and puts out torches Levitate - causes the target to become weightless, when used with wind you can push even heavy objects Light - a bright light used to light up dark areas What I need
It would be great to have an artist to work with. I am going ahead doing the artwork on my own but having somebody who could take that too let me focus on the other aspects would be of great help
I would also like if somebody would take on the role of designing levels. I think this game will rely on having many different interesting encounters to force them to come up with clever solutions to problems using their magic. It would be helpful to have somebody to collaborate with for ideas in the category and to focus on trying different levels out to help me focus on the programming.
I'm an amateur digital artist looking for a beginner-level project. I'd like to be a part of a team that wants to learn to create games. It might be a simple idle, mini, simulation game or a visual novel.
I'm still a beginner at backgrounds and I usually draw females but I'm willing to learn.
Time invested to the game creation might differ every week mostly because of my work and will be discussed separately.
Here's my DA : https://www.deviantart.com/sneikyz