End of day 1 for me.
I spent several minutes deciding on what genre to use, And I ended up going with a side scroller.
As I am UE4, I could start with the side scroller template.
And so I have done most of the basics.
The themes I am aiming for are: Alien invasion, Castles.
But I am looking for ways to incorperate the others in some way, Unless that is a no-no.
So far the basis of my game will be that the Player has to infiltrate the enemies castle to eleminate the leader to help make the invasion easier.
I am trying to make the game be "simple" so that I can focus on what will make it fun, And no feature creep.
What I have:
- Player: Jump, Run, Left/Right, Targetting(Ironsights), Crouching.
- Enemy: AI that will move to the player onsight, Or wonder around randomly if the player is not sighted.
- Basic weapon that uses raycasts (traces in UE4 speak)
- Riuthamus's asset pack
What I plan on getting done tomorrow:
Getting the AI to use melee
Getting AI to use a gun
Making the enemies killable
- Making the player killable
- First level
Here is a picture:
That's all for now.
And good luck to everyone else.
ImagesView the entire Stuff album