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Day 1 - Not much of a progress

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josehzz

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I have spend around 5 hours thinking on an idea to develop, I got 4 but after making time estimates, they became not possible. The ideas I had are:

2D Turn based rogue-like (Themes: Castles, Alien Invasion, Chain Reaction, Assassination)

Player is an alien and has to invade a castle, avoid or stun guards, reach to the king room and kill him. The map is a grid, player can move or use its gun to stun enemies, gun has charges (can find more charges exploring). Every action spends a turn and after every turn enemies move. Enemies can move, alert guard on the same room and attack player. Player has 3 lifes, every attack usually takes 1 life.

Pros:

  • Uses all themes
  • Has potential for more content
  • Relative easy to make

Cons:

  • My time estimate says it'll take 6.5 days (to make it more realistic I multiply it by 3)
  • Requires a lot of art (I can draw simple stuff)

Castle defender 1 (Themes: Castles, Alien Invasion)

Defend a castle from an incoming alien invasion. Aliens appears from right and left of the castle (2D game). Castle has archers to defend itself and kill aliens. Each alien gives money. Click on the castle to buy upgrades and need defense modules. Survive each wave to win the game.

Pros:

  • Simple idea
  • Easy to make

Cons:

  • Requires a variety of enemies to be enjoyable and not repetitive (I think at least 5)
  • Castle is complicated to make (it has to look good with and without modules)
  • Time estimate says 5 days (5*3 = 15)

Castle defender 2 (Themes: Castles, Alien Invasion, Assasination?)

Like castle defender 1, but player is a warrior and no upgrades exist. Each time player kills enemy gain experience. Experience gives bonus stats and attacks. Player ends invasion by destroying the spaceships on the edge of the map.

Pros:

  • Simple idea
  • Easy to design and balance

Cons:

  • Requires a lot of drawings + animations.
  • Time estimate says 5.2 days (5.2*3 = 15.6)

2D Puzzle based platformer (Themes: Castles, Alien Invasion)

The castle is being invaded by aliens, player has to eliminate them, reach their ship and destroy the spaceship. Player begin as a warrior who can attack, jump and move and have an special heavy attack. Some characters are look down by the aliens, player has to rescue them, after that they can be used aswell (mage and an archer). Can switch to any character at any time to solve puzzles. After completing the castle levels goes inside the ship for 3-4 more levels. Finally they sacrifize themselves to destroy the energy source of the ship and save the castle.

Pros:

  • None :)

Cons:

  • Requires a lot of resources to make.
  • Time estimate says 7days (7*3=21)

I will be using the rest of the day to try to come up with a feasable idea. I like these ideas but they feel like to much work for 1 week.

I multiply my time estimates by 3 because I have not ever made a game where I knew exactly how long it will take me and it always takes a lot longer that I expected.

Hopefully some of you could use any idea from here :) 

 

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