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Week of Awesome V

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Due to sporadic internet, if at all, here's basically a summary of the first two days.

I managed good headway with the engine and a quite nifty editor (thanks to my NIH syndrome sponsored GUI library). The used themes will be castles and assassination.
Infiltrate the castle and assassinate your targets without being seen. As a good assassin you can climb 3d block based castles to avoid footways; better than Lara :) And since you're there, why not bag a few valuable trinkets as well?

woa5_1.png.efa64356da56e0aafe57c0118c488ac9.png

 

 

Since there's two days in this entry here's a second glimpse (showing a probable tutorial level inside the editor)

woa5_3.png.f0f896440d93a6f2d09c7f3d15ad35eb.png

 

 



4 Comments


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Looks great! Kinda reminds me of Fez.

I always enjoy playing your entries so I'm looking forward to this one!

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This looks interesting :) I'd love to play it already, looking forward to seeing it ^^

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Interesting--the climbing aspect looks like a particularly neat addition to the gameplay, I think. ^_^

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