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Day 2 - Much idea, many simple, such efficient

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So I managed to get an idea worth doing. Think of alien invaders but instead of shooting aliens, you shoot castles as an alien!

I got most of the design covered (still has some stuff to work on) and a nice proof/prototype of the new idea.


The circle is the player who shots to the gray area(castle) and the green square is an enemy shooting at you.

Still a long way to go!

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Like it, a nice twist. From the way the enemy projectiles act I take that they are arrows?

Really impressed at how quickly you got the fundamentals done.

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Pretty cool idea!  i like the idea of playing the reverse of dodging the ground targets instead of being the gunner on the ground.

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