• Advertisement
Sign in to follow this  
  • entries
    11
  • comments
    9
  • views
    1518

WoA V : Day 3

Sign in to follow this  

527 views

Today was a less productive day so my blog entry will be very short I have added a waypoints system that my ennemies will follow. It will evolve further before the end of the competition. I have worked hard to stabilize my engine in terms of  sprites managing. Now it's more functional. Toward the end of the day I began to look at how I could present my story with the dialog box. Here is a small screenshot that shows the progress:

Day3-A.thumb.png.2dc82a91af556e91987ed34e61a078dd.png

It's not perfect but I think it look very good.

Things to do tomorrow :

  • Collision detection
  • Find tileset to make my levels
Sign in to follow this  


1 Comment


Recommended Comments

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Advertisement