Jump to content
  • entries
    228
  • comments
    58
  • views
    31546

Mobile Game Reviews: Let's Talk Combat Monsters

Sign in to follow this  
NimbleThor

691 views

In this daily blog (and video)-series I take a first impressions look at the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below!

Combat Monsters is a rather hardcore strategy card-game played on a hex-grid with both singleplayer and multiplayer with a bunch of play-modes (async pvp, real-time pvp, co-op and more!). 

While the game isn't being updated anymore, it includes over 2600 cards to collect and mix into unique decks, and feels like a rather complete game. It isn't visually as appealing as some other card games, but the gameplay is rather unique and the game runs smoothly.

My main frustration with the game is the UI, which takes a while to get used to. 

My thoughts on Combat Monsters:


Google Play: https://play.google.com/store/apps/details?id=com.rubicon.dev.combatmonsters&hl=en
iOS: https://itunes.apple.com/us/app/combat-monsters/id698616840?mt=8

Subscribe on YouTube for more commentaries: https://goo.gl/xKhGjh
Or join me on Facebook: https://www.facebook.com/mobilegamefan/
Or Instagram: https://www.instagram.com/nimblethoryt/
Or Twitter: https://twitter.com/nimblethor

Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
  • Advertisement
  • Blog Entries

  • Similar Content

    • By pseudomarvin
      I want to distributy a game I've made as a simple self extracting zip file. After extraction, the structure should look like this:
      MyGame (shortcut to MyGame/Release/MyGame.exe) MyGame (folder)  --- /assets (folder) --- / Release (folder)       --- MyGame.exe I have already managed to make the shortcut point to the relative path of MyGame.exe by setting its target as: %windir%\explorer.exe "MyGame\Release\MyGame.exe". But I would also like to set its icon from a file in the assets folder in a relative way so that upon extracting on a different PC,
      the icon is already set. Is this possible? Or how is it usually done?
    • By Rob Wizzie
      Hi,
      I am new in the app and gaming business and I am looking for people with any level of experience to help me make my vision come to life. I am a freshman in college and I am just beginning in the world of technology. I am attending for Computer science and I dabble in game design. I have a great app game design that I believe is idea is going to work and become very popular, all I need is some help. After the app is made, if it is a hit, I will try to monetize it and I will split the profits among however many people are on my team and want to help. I will share the idea with my team after I have created it. I am looking for trustworthy people who want to help and want to learn. I think I have a special idea and I think it will work. I would prefer to share the idea and show you my vision via a video chat service and I would like to work and continue from their. If you like the idea and think it will work, then I hope you join the team. If you think otherwise, I will not be offended and we can go our own separate ways. I really hope you want to be a part of my team, we could make something crazy happen.
       
    • By Yoshirouuu
      I don’t know if I’m allowed ask this, so direct me to the right forum if I’m wrong please! I have an lcvp class and we need to interview someone in the line of work we want to go into, so I have some questions if anyone would like to answer :)
      My discord is @Yoshirouuu#7378 if you can’t answer here.
      What studio do you work for? What is the starting Salary?  What do you enjoy about the job? What are the working hours? Is there much overtime? How much are you paid for overtime? What games have you worked on? What do you dislike about your job? What type of work is involved? What happens in a typical day? How did you get the job? (College course, Qualifications etc) When you got your job did you have to learn anything? (Programming language, applications?) Is there many opportunities for promotions?  What days do you work? How many holidays are you allowed? Is there opportunity for travel in your job? Are there specific rules in your job? (Uniform?) What other areas/studios do you work with? Do you deal with public often? What is your favourite part about working on a game? Does your job have any benefits? Is there ever any conflicts or arguments? Were you able to make friends quickly? Thanks very much!
    • By BlackSpoon
      Hi guys, let me introduce my new project - Just Smash It! It's all about destruction! Break your way smashing objects with aimed shots!
      * Realistic physics of destruction
      * Smooth game flow
      * Pleasant graphic and sound design
      * Infinite mode after passing the basic set of levels
      * Small size, great time-killer!
      Play Market: https://play.google.com/store/apps/details?id=com.blackspoongames.smashworld
      Feedback are welcome!
    • By dandoherty94
      Hi all,
      I'm looking for a career change as the job that i currently do is neither a passion or something that i really want to be doing for the rest of my life. I would ideally like to begin a career in the gaming industry as like most others i have a strong passion for gaming and all things related. I have been looking into a junior test analyst QA job and was wondering if this is the correct place to start. I'm a dedicated worker so don't mind working my way up and I love being hands on with things. I was wondering if anyone had any advice regarding this or how i can go about gaining experience in this field to give myself the best chance. I'm more than willing to do either weekend work or free work to get my foot in the door so if there is any advice or help anyone could give me that would be great. 
      Thanks for reading,
      Dan 
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!