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Progress in 3D modelling and animation.

GameDev2017

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The colored woman's 3D modelling is finished. So, we just started mounting all the bones for the character's animation. We did Unwarp UVW her entire body in order to paint her afterwards. The colored woman is going to dance in our next video that is due on Halloween. 

Clearwater's video release is also planned for the end of this year. He will walk through his appartment while performing his first game quest (which is no part of the final game). His 3D modelling is still incomplete as we focused on the colored woman's progress. 

We had great efforts doing the colored woman's hair as her head had no collision and her hair strands fell through the head polygons while grooming it. 

After installing her hair and bones in 3D, we move her to UE4, where we expect a lot of obstacles in regard to her hair appearance, her movements, her texture, and so on.

Same is planned for Charly Clearwater, the main-character's body and hair, but we are relieved as his hair is much shorter! ;-)

C u!

BadHairDay.png

HairMask2.png

roboCharly.png



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