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    • By McVouty
      Reallusion’s CC3 completes the 3D game character pipeline for game developers. Access a highly optimized game character base for mobile, AR and VR developers then integrate InstaLOD’s model and material optimization technologies to generate game-ready characters that are animatable on-the-fly with multiple LOD outputs. 
      CC3 is introducing a new Game Character Base with its topology optimized for Mobile, Game, AR/VR developers. The 10K polygon base also answers the call for displaying massive amount of NPCs or Citizens with true-to-life body and facial animation without serious performance drop in real-time render.
      Optimized Character for Game/AR/VR/Mobile
      ●    Game Base Characters can be derived from any Standard CC Character.
      ●    Retain visual quality after mesh simplification.
      ●    Compatible with CC Morphs, Skin Presets, and Outfit System.
      Simplified Bone Structure for Facial and Body Animation
      ●    CC bones optimized identically for game engine compatibility.
      ●    Fully-rigged 10K polygon characters with detailed facial and body performance.
      ●    Compatible with iClone character animation tools and mocap system.
      ●    Access to full set of Facial Morphs for lip sync and emotional expression.
      InstaLOD inside Character Creator 3 fulfills the complete game character pipeline on polygon reduction, material merge, texture baking, remeshing and LOD generation.  These necessary elements of game design are able to be completed for every character in one seamless process. After designing with character morphs, clothing, accessories and materials the InstaLOD embedded features finalize the gamification for each character and produce up to 5 levels of detail to load into Unity or Unreal game engines.
      Pricing and Availability:  
      Character Creator 3 Pipeline is available directly from Reallusion or authorized Resellers. It is available for Windows operating systems only. For more information about price and system requirements, please visit https://www.reallusion.com/store/

      View full story
    • By McVouty
      Reallusion’s CC3 completes the 3D game character pipeline for game developers. Access a highly optimized game character base for mobile, AR and VR developers then integrate InstaLOD’s model and material optimization technologies to generate game-ready characters that are animatable on-the-fly with multiple LOD outputs. 
      CC3 is introducing a new Game Character Base with its topology optimized for Mobile, Game, AR/VR developers. The 10K polygon base also answers the call for displaying massive amount of NPCs or Citizens with true-to-life body and facial animation without serious performance drop in real-time render.
      Optimized Character for Game/AR/VR/Mobile
      ●    Game Base Characters can be derived from any Standard CC Character.
      ●    Retain visual quality after mesh simplification.
      ●    Compatible with CC Morphs, Skin Presets, and Outfit System.
      Simplified Bone Structure for Facial and Body Animation
      ●    CC bones optimized identically for game engine compatibility.
      ●    Fully-rigged 10K polygon characters with detailed facial and body performance.
      ●    Compatible with iClone character animation tools and mocap system.
      ●    Access to full set of Facial Morphs for lip sync and emotional expression.
      InstaLOD inside Character Creator 3 fulfills the complete game character pipeline on polygon reduction, material merge, texture baking, remeshing and LOD generation.  These necessary elements of game design are able to be completed for every character in one seamless process. After designing with character morphs, clothing, accessories and materials the InstaLOD embedded features finalize the gamification for each character and produce up to 5 levels of detail to load into Unity or Unreal game engines.
      Pricing and Availability:  
      Character Creator 3 Pipeline is available directly from Reallusion or authorized Resellers. It is available for Windows operating systems only. For more information about price and system requirements, please visit https://www.reallusion.com/store/
    • By MobilityWins
      Game Title: "Time To Marble"
       
      Hi everyone.
      I'm looking to get together a team to conduct a collaborative project on Unity. I have the ideas and I will be studying the game code, design of levels in every bit of my spare time to get this completed by the end of 2019.
      However if There is an experienced Blender 3d level designer or texture designer I would very much like to have you on the team and discuss the ideas I have come up with so far while also listening to yours.
      If anyone has played the regular Nintendo game called "Marble Madness" That is the original inspiration of my game. 
      The intention is to release this game free, with ads, while providing and ad free version for a small price.
       
      I am open to speak with anyone on the side just let me know. 
    • By NostalgiaForge
      Hello, I recently release Idle Portal Defense to open beta and am looking for feedback and suggestions before I move toward completing and releasing it.

      Idle Portal Defense is an idle clicker game where the objective is to stop enemies from entering the portal. Purchase upgrades with gold dropped from enemies, gambled, or passive income while offline. Prestige to unlock permanent upgrades. Artifacts can be gambled, mined, rewarded for achievements or acquired by other means and give permanent upgrades as well.
       
       
      android beta opt in url:
      https://play.google.com/apps/testing/com.binaryblade

      or if you would rather try the desktop version (it might be a bit buggier and lacking certain features so I suggest the android one above):
      https://drive.google.com/file/d/18KHRZg6ujKWEDkMW8WiVPVWXV-iv8gB6/view
      Warning, progress will probably be cleared when it is released.
       
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