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[Rock of Ages 2] Skee-Boulder + Rankings Update

ACE Team

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large.5a1599678e287_Skee-Boulderart.png.

Update 1.06 is finally out. It took a little longer than expected, but version 1.06 brings several improvements and tweaks, and most importantly it adds the new Skee-Boulder mode and War Rankings.

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About the two main additions:

Skee-Boulder:
Race head-to-head while destroying targets to earn points and be the first to reach the giant skee-ball ramp to multiply your score.

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Ranked War matches:
War games now grant points to match winners. Players can climb the ranking ladder by defeating opponents in online games. Stronger opponents award more points. There's 5 ranks to achieve and a new Leaderboard that stores this info. Players that do not want to have their ranks displayed or compete for points can opt-out from the options menu. 

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Other changes:

  • There's a bunch of other improvements and stability fixes, listed here:
  • Fixed occasional crash when winning an Obstacle Course online match.
  • Fixed rare online crash when building units.
  • Fixed lower half of towers and walls not having correct collision on client sometimes.
  • Fixed high speed collisions with destructible debris throwing the boulder off course.
  • Adjusted gamma slider range.
  • Fixed Jack-o'- Lantern boulder explosion not affecting units.
  • Fixed explosive boulders having a shorter build time after hitting the gate.
  • Added an achievement for landing in the highest multiplier in the Skee-Boulder ramp.
  • Added achievements for climbing to every War rank. 
  • Ranking information is displayed at online War matches and general interface.

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Hope everyone enjoys this latest awesome update!

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What is Rock of Ages II: Bigger & Boulder?

Rock of Ages II: Bigger & Boulder is a game that improves on all aspects of the original. Up to 4 players can battle in crazy boulder mayhem. New impressive art periods, more historical characters and the funniest story clips we've ever made. All rendered with highly improved destruction / physics and effects - powered by our first Unreal Engine 4 game.

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