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aimOffset with UE4

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So, after 3hrs or so of work I have some really cool aimOffset stuff going on with our new farmer.

With this the players will be able to look around and show other players what they are looking at. This can also be used for NPC's to look at the player, hostile creatures, or objects of interest. I am loving UE4 and how simple it makes things like this. Next will be to get the running/walking/jogging animations to do something similar. More updates to come!!!

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