I'm making a 2d platformer game as a learning experience, and I need a character and some backgrounds.
The idea is a person on the brink of death "running" through his memories. The background is his memories.
This game will make minimal revenue, because it'll be a free mobile game.
I'll give you more details if you respond.
Hello! I'm new to the scene of video game developing and was wondering if anyone here has any experience developing 2D fighters and are up for making a little test demo to see if the idea would catch on to the public? I have no way of paying but I want to put the demo onto Kickstarter and I will pay a good amount if I get a good amount. Please, if you want to contact me for more info, add me on my Discord or Twitter. Thank you, and see you later!
PROGRESS Thought I'd reach out for some feedback on my little project. This is an android two-player game for top-down boxing matches. The core mechanics are all that I have accomplished thus far, later I want to add different configurations for your boxer (special effects, increased health or damage, etc) and maybe even a single player AI to practice against.
FEEDBACK Right now the gameplay feedback I'm looking for is on the fundamental mechanics of the game.
One area of particular concern is the window of opportunity for a player to block after their opponent has begun a punch. Currently that window is one-tenth of a second, otherwise you will be to late to counter their blow. I want it to be difficult to successfully pull off a block and have it be something that requires real attention to accomplish. I'm wondering though if it isn't too difficult right now, which may encourage mindless button mashing, which is certainly not what I want to condone.
Another consideration is whether having three main actions (block, attack, charge) provides a good balance. My idea with having three main areas is that your two thumbs will have to leave one section uncovered at all times. This should result in hand movements that telegraph actions to the opponent.
Aside from these, any other constructive criticism is very welcome.
LINK My game can be found at the Google Play Store here:
There is a known graphics error when performing a special punch. There are no doubt other unknown errors as well.
Thank you for your time, I hope you'll be able to find some fun in this little game!
Random Number God has been updated to v1.1.0.
This is an incremental (although not idle) game about defeating randomized robots by rolling dice and playing cards that alter those dice and their effects.
Other than performance fixes, the game has been rebalanced from the ground up. Now it should progress in a more fluid fashion. An option to reset the game with a significant boost to your power has been added, allowing you to advance further than you could before.
There is also now an option to significantly speed up battle animations. Once you learn the rules of the game, a battle can easily take <2 min.
Windows, Linux: https://justacicada.itch.io/random-number-god