I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, and document my first impressions here and on YouTube. Below is the latest episode.
A real-time multiplayer "Worms"-like turn-based shooting game with a room-based matchmaking meaning you get to have a say in who you're matched against (finally!).
The monetization seems on the heavy side, though, with most things acquirable through IAP, such as new vehicles etc.
My thoughts on GunGun Online:
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