I'm a man on a Mobile Gaming Quest (MGQ) to play a new mobile game every day, and document my first impressions here and on YouTube. Below is the latest episode.
A neat top-down offline (singleplayer) and online (4-player PVP) racer that is currently in alpha.
The game monetizes through selling parts needed to unlock new cars, although these are also gained through simply playing. Additionally, opening PVP chests requires a key, of which we can store 5 at a time. When we're out of keys, we have to wait, watch an ad, or of course buy more keys.
While the monetization sounds strict, it is nicely implemented and didn't feel obtrusive to the gameplay experience.
My thoughts on SkidStorm:
Google Play: https://play.google.com/store/apps/details?id=com.immobilegames.skidstorm&hl=en
iOS: Early 2018
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