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I want to distributy a game I've made as a simple self extracting zip file. After extraction, the structure should look like this:
MyGame (shortcut to MyGame/Release/MyGame.exe) MyGame (folder) --- /assets (folder) --- / Release (folder) --- MyGame.exe I have already managed to make the shortcut point to the relative path of MyGame.exe by setting its target as: %windir%\explorer.exe "MyGame\Release\MyGame.exe". But I would also like to set its icon from a file in the assets folder in a relative way so that upon extracting on a different PC,
the icon is already set. Is this possible? Or how is it usually done?
I don’t know if I’m allowed ask this, so direct me to the right forum if I’m wrong please! I have an lcvp class and we need to interview someone in the line of work we want to go into, so I have some questions if anyone would like to answer :)
My discord is @Yoshirouuu#7378 if you can’t answer here.
What studio do you work for? What is the starting Salary? What do you enjoy about the job? What are the working hours? Is there much overtime? How much are you paid for overtime? What games have you worked on? What do you dislike about your job? What type of work is involved? What happens in a typical day? How did you get the job? (College course, Qualifications etc) When you got your job did you have to learn anything? (Programming language, applications?) Is there many opportunities for promotions? What days do you work? How many holidays are you allowed? Is there opportunity for travel in your job? Are there specific rules in your job? (Uniform?) What other areas/studios do you work with? Do you deal with public often? What is your favourite part about working on a game? Does your job have any benefits? Is there ever any conflicts or arguments? Were you able to make friends quickly? Thanks very much!
I'm looking for a career change as the job that i currently do is neither a passion or something that i really want to be doing for the rest of my life. I would ideally like to begin a career in the gaming industry as like most others i have a strong passion for gaming and all things related. I have been looking into a junior test analyst QA job and was wondering if this is the correct place to start. I'm a dedicated worker so don't mind working my way up and I love being hands on with things. I was wondering if anyone had any advice regarding this or how i can go about gaining experience in this field to give myself the best chance. I'm more than willing to do either weekend work or free work to get my foot in the door so if there is any advice or help anyone could give me that would be great.
Thanks for reading,
By Adeilton Alves
Hello everyone, I'm new here and sorry if this isn't the right place to ask but i asked in a few forums around the internet and no one yet help with it.. I'm have been trying to mod this game for years, but I still stuck with the raw files from RACJIN games,
Raw Files [ Mod edit: Removed ]
I would like to identify the compression algorithm used to compress these files so that they can be decompressed and analyzed.
Game : Naruto Uzumaki Chronicles 2... A.K.A Naruto Konoha Spirits in Japan.
Game developers will be able to become pioneers in the development of decentralized games for the gambling industry using DAO.Casino protocol.
On September 17, 2018, DAO.Casino is opening Sandbox for developers, independent teams and game development studios that choose to harness the power of the rapidly developing DApp industry.
Starting today everyone may submit their application for Sandbox on the official Sandbox page.
The Sandbox project is designed by DAO.Casino developers. Participants of Sandbox will learn the basics of decentralized applications development on DAO.Casino protocol. Developers participating in Sandbox will learn to create, design and deploy decentralized games and applications on Ethereum blockchain.
DAO.Casino is planning to reward most active developers for their constructive feedback on the improvement and optimization of the SDK and related documentation. The company will separately announce the details of the rewards program later this fall.
“We are confident that the Sandbox project will play an important role in our collaboration with studios and independent game developers. We cannot wait to see our product helping developers unleash their creative and entrepreneurial talents and apply those to one of the most groundbreaking technologies of the XXI century. — states Ilya Tarutov, CEO, DAO.Casino. – I am sure that the products we’re developing will transform the online gambling into a fair and transparent industry for all of the involved parties: casino operators, developers, and affiliate marketers. “
“We are launching the Sandbox with the goal of enabling as many developers as possible to learn to create decentralized games. We have achieved an important milestone by starting to accept applications from developers all around the world who share our idea to make online gambling fair and transparent. With our technology, developers can take the whole gambling industry to the next level” – says Alexandra Fetisova from DAO.Casino.
DAO.Casino is disrupting the online gambling industry by developing the protocol based on Ethereum blockchain technology. The protocol ensures the automation of transactions and facilitates interactions between all the industry participants: casino operators, game developers, and affiliate marketers. DAO.Casino team is fully dedicated to developing the best products and making the gambling industry a better place.
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