Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    2
  • comments
    0
  • views
    494

Devblog #1 Working on 3D Art

Estudio Abrego

644 views

Art is one of the most important aspects in Noahmund. Everything that includes our videogame is conceived from the vision of beauty and inspiration. For that, the department of art works unceasingly so that the most innovative ideas that arise in the studio have a true reflection in the final content that, after all, is what players are going to experience when they finally enjoy Noahmund.

Miguel Guzmán is one of our 3D modelers, who has been working very hard during the last weeks for our second demo available from the 16th of October. In this demostration you will be able to see the city of Shinn and Costa Penumbra, so that Miguel’s work has been centered in modeling both scenes/settings. 

UgOV37F.png

In the seaside site it has been recreated all of the props, such as stones, vegetation or the collectible elements, that are essential for the creation of catalysts (potions) in the advance of the adventure. In the same way, Miguel has elaborated all of the objects of dungeons that you will see in the final version of the game, which contains many details of a huge artistic importance, especially to contextualize the player with the place where they are. These kind of elements, like monuments or big size elements, comprise the greatest difficulty, since they need a more exhaustive and thorough treatment in order to perfectly reflect their characteristics.

To Miguel one of the biggest satisfactions is the composition of collectible elements, such as herbs, flowers or bushes, which, despite of appearing very homogeneous between them, they offer the possibility of doing the task with more dynamism, providing their personal touch, something that does not happen in other types of compositions more attached to the conception of the script.

QcI2HY5.png

About the city of Shinn, Miguel has been working on a striking area of this mythical location. A restful place, full of spirituality, surrounded by forests and separated from the bustle of the city and its population. This forest, inspired by the zen gardens for its design, is a rest and repose area within the city, a place where mysticism and mourning come together with familiarity.

The work is continous, but without any doubt it is made with great ilusion so that everybody can enjoy it. Next week we will come back with another devblog especial for the release of the second demostration.

You can download the second demo of Noahmund in www.noahmund.com

 



0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
  • Advertisement
  • Blog Entries

  • Similar Content

    • By Kjell Andersson
      Genifect 2.0 OpenFX plugin has been released by Dual Heights Software.
      New in 2.0 is the Materialized Bevel filter which creates bevel and lighting effects for texts and symbols. Using MatCap textures you can create advanced and realistic lighting effects on 2D-text and logos to make it look like it was made out of gold, copper or any other material that you can find a MatCap texture for on the Internet.

      Genifect is an OpenFX plugin that works with the major compositing software for video and animation including Nuke, DaVinci Resolve/Fusion, Vegas Pro and Natron to name a few.
      Visit the official Genifect page to learn more: https://www.dualheights.se/genifect/
       

      View full story
    • By Kjell Andersson
      Genifect 2.0 OpenFX plugin has been released by Dual Heights Software.
      New in 2.0 is the Materialized Bevel filter which creates bevel and lighting effects for texts and symbols. Using MatCap textures you can create advanced and realistic lighting effects on 2D-text and logos to make it look like it was made out of gold, copper or any other material that you can find a MatCap texture for on the Internet.

      Genifect is an OpenFX plugin that works with the major compositing software for video and animation including Nuke, DaVinci Resolve/Fusion, Vegas Pro and Natron to name a few.
      Visit the official Genifect page to learn more: https://www.dualheights.se/genifect/
       
    • By MiTi
      Dear everyone, this is my newest game, please check out and give me feedback. Thanks for your consideration.

      Overview: Cross n Puzz is a creative and addicting word puzzle game. It not only challenges your brain but also improve memory and other types of cognitive function.

      For IOS: https://itunes.apple.com/app/crossword-puzzle-image/id1435575074

      For Android: https://play.google.com/store/apps/details?id=com.caag.crosswordnpuzzle

      Game trailer: https://www.youtube.com/watch?v=stNuktpJH44&feature=youtu.be
      Crossword Puzzle Image Trailer Official.mp4  
    • By KevDev
      A Unity Asset for customizable lowpoly weapons and shields.
      - Full Version: http://u3d.as/1hvG
      - Free Version: http://u3d.as/1jZV
      You can get the character model used in the video here (for FREE!): http://u3d.as/1kP7
       

      View full story
    • By KevDev
      A Unity Asset for customizable lowpoly weapons and shields.
      - Full Version: http://u3d.as/1hvG
      - Free Version: http://u3d.as/1jZV
      You can get the character model used in the video here (for FREE!): http://u3d.as/1kP7
       
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!