A 3D platformer in the world of pastries.
Hello! After 4 months of work, it's time for us to start a devlog for our new project!
You play Choconoa, the prince of the chocolate world, and you must grab back the sugar stolen by the princess of the candy world.
The 4 gameplay pillars are:
- You need to collect basic ingredients (chocolate, flour, eggs and milk) and recipes, and thanks to the magic of your wooden spoon, you can create a catapult.
- The bonus collectible is a chef's hat wich allow you to bounce and be invincible for a limited time.
- Next are the sliders which allow you to access different areas and grab extra collectibles.
Last is the chantilly on the floor which makes you go faster.
- LINEAR LEVEL DESIGN - SEQUENTIAL ORDER
- SINGLE PLAYER AND LOCAL MULTI UP TO 4 PLAYERS SPLITSCREEN
- COLORFUL STYLIZED ENVIRONMENTS
- BASIC MENU AND HUD
- CORE GAMEPLAY
- HERO BASIC ANIMATION SET
- SOME ENVIRONMENT PLACEHOLDERS
- SOME SOUNDS AND FX PLACEHOLDERS
- CHARACTERS MODELS
- SOUNDS AND MUSICS
- UNREAL ENGINE 4
- WINDOWS, MAC AND LINUX
- NINTENDO SWITCH