Jump to content
  • Advertisement
  • entries
    9
  • comments
    4
  • views
    1373

Week #03 - Concept Art - Zoile

Gon'Interactive

694 views

Main character : Zoile.

First shared concept art ! Please give me your tough about him (comment below, share and subscribe). My first intention was to reveal the plot, but I felt like the blog was missing some more visual support. 10 followers and we will unlock a new character next week :)

Today's question: who was your favorite game, cartoon or comic book heroes and why ?

Zoile.png.bc3430c98f2c83225c6ed0b94e0e13e7.pngZoile_noarmor.png.723aa0325d5b87b6871647fcfa155b01.png

Zoile is the main character of a group of three. In our game, you will have the chance to control 3 main character, each having individual weakness and strength. You will be able to control them all at the same time and all the time ! How you will control them will be covered in an upcoming post, but promise to be a fun and unique way of handling different skill set. I remember one of my old time favorite arcade game 1989 Teenage Mutant Ninja Turtle. My favorite character was Michelangelo, but Donatello had this long stick that could reach enemy from a much further distance making him the best choice to fight the first boss Rocksteady which I felt was the strongest of the game beside Shredder. It was always annoying to have the choice between the one I liked and the one that was most capable to handle that situation. I felt the same thing playing many RPG like Diablo, II and WoW where you just can't invest enough time in all classes and you always dreamed to mix and match class skill to get the best possible character you could build that would match your play-style. How we approach that problem will be reveal soon.

 

 

Quote

At this point in time, you may feel that ETs are old-dated, unrefreshing and filled with "cliché", think again. I swear that our anti-heroes are different and that the plot and the phylosophical humorous twist that will be explored in this universe is very different and refreshing from what you have in mind.

Zoile is the self-proclaimed leader of our squad. He is particularly strong physically for his race and possesses a quick wit, few have dared to challenge him. His descent gave him a high level of  self-confidence and Zoile quickly became imbued of himself. Afraid of none, he sees himself as one of the best fighters of his race and has an unwavering pride of his homeland. He was born from a war hero and has always dreamed of becoming a full member of the prestigious flying squad of the 452b Pekler Interplanetary Army. After several failures in the admissions exam, Zoile became very mean and bitter towards others. After 4 years of attempts, he finally was accepted as a low rank recruit. It is said that his father intervened with the council so he could have the chance to demonstrate his value. Unfortunately, many disciplinary problems and conflict with other members have confined him in low rank function. After several difficult years with the squad, the high council allowed him to create a small squadron with two members of his choice for his first mission. He, unsurprisingly selected the only two members with whom a sincere friendship was developed. The two members accepted the honor after a convincing patriotic speach from Zoile and since then he has taken his role with the great honor. Despite is strong wrong and frequent fight with his two friend, he is willing to give everything to show to everyone that his team is the best, because he is the best leader and a good leader can bring weak soldier to great honor.

You can see Zoile with and without his armor set and a typical ray-gun weapon. The Zarin are a humanoid skinny race from a nearby planet.

Zarin, as a race, are mostly peaceful, minding their own business and seeking knowledge. They have an equivalent length of evolution compared to human, but they took a different path. They are scared about a recent discovery they made that put their world at risk of what they call the "multicolored tall people invasion". More info about the Zarin will be shared in an upcoming post !

 

Thanks, please share your opinion, it's very valuable. 5 comments and we publish a video tutorial on how to draw it.

 

 

 




2 Comments


Recommended Comments

Was your idee based on octo from spongebob, becouse he looks like him but as an alien xD
But to the point, it's looking good :D

Share this comment


Link to comment

 

5 hours ago, TwinklyLucasK said:

Was your idee based on octo from spongebob, becouse he looks like him but as an alien xD
But to the point, it's looking good :D

Now that you mention it, I can see why you ask :D There are similarities with the head, but they are two different strange species for sure ! Glad you like it. Keep an eye for more eye candy coming soon.

Edited by Gon'Interactive

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
  • Advertisement
  • Blog Entries

  • Similar Content

    • By Esteban5XG
      Hi everybody,
      So, me and my colleagues are now joining Unity Game Jam. It's gonna be two weeks and we are trying to make a Third Person Shooter with RPG and RTT mechanics video game. We've started yesterday with the main concept and this is what we have:
       
      Game Storyline
      Nobody could imagine the falling of the whole world until the deaths woke up. That nonliving ones became something we cannot consider as human being. They change into a new creature, stronger, more frightening, and almost unbeatable. Society broke in pieces and the few ones alive had to survive at any cost.
      As the Major of a ranger platoon you have found an abandoned Military Outpost crowded of helpless people closer to one of the coldest parts in the world. You must keep them in safe until the reinforcements arrive.
      There’s only one way to kill the damn zombies: the BlockchainZ Ammo.
      Search for the BlockchainZ Ammo and destroy the hordes of zombies, but beware of the raiders: they will take your BlockchainZ Ammo whatever it takes.
      Right now the Raiders have all the BlockchainZ ammo, you must fight them and spoil it, but be on guard, they will counterattack.
      Remember, the survival of the people depends on you. Don’t let them down!
       
      Gameflow.
      Once you start playing Project BlockchainZ, you must defend the bunker against the hordes of zombies and raiders on a fixed map where you'll fight with your troops and traps.
      The bunker is basically the main area where you'll not only have to keep the people within alive, but also yourself during the reinforcements arrive.
      The zombies are extremely resistant, so you will need a type of ammo called BlockchainZ, which contains a very strong poison that acts directly against the brain traveling through the body.
      The BlockchainZ Ammo is hidden in Raiders's Facility Bases and you must spoil it from them. The more  B-Z Ammo you spoil, the more Raiders will attack you, increasing the game difficulty level.
       
      Features.
      Third Person Shooter. Tactical map to manage your troops across the battle. Deploy defensive elements to direct the action where you want. Post apocalypse - scify style. RPG character development.  
      Right now, we've just opened our Project page in the forum. We only have two weeks to develope this idea. Our team is formed by two programmers, one game designer/ scriptwriter and one artist. So, we will update this thread to show you our improvements. Hope you like it. Any suggestions are always welcome. Thanks for all the support!
       

    • By JeremyAlessi
      Street Fighter celebrated its 30th anniversary in 2017 and Steve Hendershot captured the history of the series to a depth not previously seen. Steve travelled the world to meet with all the personalities involved in the Street Fighter epic, from artists and producers in Japan to Esports champions from various communities. Steve shared his story with us at PixelFest 2018.
      PixelFest - "growing artists and programmers through love of games" PixelFest.org
       

      View full story
    • By jb-dev
      This is a nice first draft of how the main menu will look like. I've was inspired by Memphis design while making this.
    • By JeremyAlessi
      Street Fighter celebrated its 30th anniversary in 2017 and Steve Hendershot captured the history of the series to a depth not previously seen. Steve travelled the world to meet with all the personalities involved in the Street Fighter epic, from artists and producers in Japan to Esports champions from various communities. Steve shared his story with us at PixelFest 2018.
      PixelFest - "growing artists and programmers through love of games" PixelFest.org
       
    • By horror_man
      Hello,
      I'm currently looking for a talented and passionate concept artist that would like to join our team that's creating a small horror game (which would be created in 3 months or so). At the moment we're a team of 6 people. You must be able to create environments, creatures/monsters and characters.
      The game is a sci-fi/post-apocalyptic survival horror 3D game with FPS (First person shooter) mechanics and an original setting and story based in a book scene, where a group of prisoners are left behind in an abandoned underground facility.
       
      If you are interested or would like to know more about the project you can DM me through here or in discord (world_creator#9524)
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!