I have released my first free prototype!
It is strange that I have been working to the moment of releasing something to the public for all of my adult life, and now I have I find it pretty scary.
I have been a developer now for over 20 years and in that time I have released a grand total of 0 products.
The engine is designed to be flexible with its components, but so far it uses
Opengl, OpenAL, Python (scripting), CG, everything else is built in
When I started developing a game I had a pretty grand vision, a 3D exploration game. It was called Cavian, image attached. and yep it was far to complex for my first release. Maybe I will go back to it one day.
I took a year off after that, I had to sell most of my stuff anyway as not releasing games isn't great for your financial situation.
When I came back I was determined to actually release something! I lowered my sights to a car game, it is basically finished but unfortunately my laptop is too old to handle the deferred lighting (Thinkpad x220 intel graphics) so I can't test it really, going to wait until I can afford a better computer before releasing it.
Still determined to release something I decided to focus more on the gameplay than graphics.
Is This A Game?
Now I have created an Experimental prototype. Its released and everything: https://yesindiedee.itch.io/is-this-a-game
So far I don't know if it even runs on another computer. Any feedback would be greatly appreciated!
If you have any questions about any process in the creation of this game design - coding - scripting - graphics - deployment just ask, I will try to make a post on it.
Have a nice day, I have been lurking on here for ages but never really said anything.....
I like my cave