Forest Strike - Dev Blog #4

Published January 21, 2018
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Hi there,

this week I was working on following stuff.

Forest Strike - Dev Blog 4

Scaling issues

I was struggling with the scaling issues. As you might have seen, the "pixels" displayed on the screen did not always had the same size. Now, this issue is fixed and it looks way better. Check it out:

Forest Strike - Scaling issue fix

Mouse dragging

Because of the scaling issue, now not all the tiles are visible on one image. In order to navigate through the map, you can now use the mouse and drag the camera around. You're going to use this feature in greater maps in order to navigate your characters and get an overview.

Forest Strike - Mouse dragging

Title screen

Finally, I implemented a title screen. From here, you can navigate to a new game, your settings and exit the game. It is currently under development, so it might change a bit. The background image should stay the same.

Forest Strike - Title Screen

That's it for this update. Be sure to follow this blog in order to stay up2date. :3

Thank you for reading! :D

As always, if you have questions or any kind of feedback feel free to post a comment or contact me directly.

Additionally, if you want to know where I get my ideas regarding pixel arts from, you can check out my Pinterest board.

 
3 likes 2 comments

Comments

Spool

Looks great! Really enjoying this adventure of your's. Keep it up. 

January 22, 2018 07:15 AM
LukasIrzl

Thank you :D

January 22, 2018 09:51 AM
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