Jump to content
  • Advertisement
  • entries
    11
  • comments
    4
  • views
    2198

Week #04 - Story and how to + original sketch

Gon'Interactive

840 views

The story of a great adventure

ET : Are they really intelligent ?

It has become a common concept for everyone that if there are ET, they MUST be more intelligent... but  why ? Maybe we haven't found anything yet (or at least anything was announce yet) because we ain't searching the right thing. We are searching stuff that come out of our own science fiction and we never thought about the hypothesis that maybe WE are the sci-fi of them ? That idea of them being equal, at most, but different, was the start of this crazy story. We imagine people that have live their own life, on their own planet and timelapse. Similar to our. What would happen ? probably different stuff than here, but not so much more or less. Stuff would be different because we would probably think different, but with equal evolution time there is no reason to think they would be far more advance than us.  One thing we may have in common, the search for Extraterrestrial Life. 

We are the monster !

Yes we are ! I take into consideration that if they have similar evolution but different technology and that they are seeking life too, well then there is a high chance that they have sci-fi too and that we are the monster, we are the alien, we are scary ! The comic book evoke this through encounter between the  Zarin and natural force. We have water all over the place, what if other species don't have water, what if you see the sea for the first time in your life and that you never heard of it. What is calming for us could be really threatening from an untrained eye who see this weird material/creature moving toward you trying to grab you with the wave. The reaction from an outsider to everyday object could be really interesting and funny. 

The mission

As stated before, Zoïle get a mission briefing from the high council and form his own squad. One of the them, Guigner, is a true believer of the "tall colored one". (Yeah we are afraid of little green alien, they are afraid of tall colored one...). Their mission is to investigate our planet in search for intelligent life form. Nobody really think that there is life here because the CO2 level is higher than life could sustain for more than 20 years, at least, based on their biology. Still, Zoïle take his mission very seriously and depart to earth. The army, desperate to get rid of Zoïle toxic behavior, was sending them to what they believe to be an insignificant mission that could leave them away from the real business for a couple of time. Left with a ship in a poor condition, the crew risk their life in the deep space. Approaching earth, mechanical trouble put their safety at  risk, the only hope is to land and hope for the best. The group crash into earth, spreading spaceship piece all over the globe following it's explosion. The group survive thanks to their anti-gravity shield armor, they face no fall damage. They are in shock and wake up in an unknown location. They are afraid in this very hostile area, their first goal is to settle a camp, their primary mission is to find proof of intelligent life form. It's a recon mission, they don't know if we are hostile or not, they don't want to get notice, they want to get safe, take proof and repair/rebuild their ship to reach freedom. Through their journey, they will discover new and hidden information about their original mission that will change their destiny forever.

PAGE6_original_extrait.thumb.png.656208743e5033d98438aa4d05029d09.png

We hope to explore our universe with a different eye, through the eye of a visitor, we want this story to be fun and believable in a way. I have attach a small section of the very early sketch of the original story comic book. The entire story and book will be completely redraw and rewritten to provide a high quality final product. There will be different technology, your alien will feel overpower but their weakness put them at risk. We want the world to feel both pretty and dangerous and I hope you'll find the plot interesting. The game will unlock many information about the species and their mission. Your primary objective will be to rebuild your ship to leave this god damn planet (isn't it Ripley that said that in Alien ?). The hidden objective and story will be revealed in-game while you progress and you will be unlocking the real primary objective. We don't want to spoiled it here, but I expect some of you to expect what will happen.

Let me know what is your favorite sci-fi movie in the comment below !

I nearly missed this week blog, my personal life was a bit troubled this week, but I am here. Last time, i was hoping to get more comment to reveal a tutorial on how to draw Zoïle. We didn't get enough comment, but I will share a video anyway next week. Make sure to subscribe so you don't miss it. The tutorial will include both the sketch and inking.




0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
  • Advertisement
  • Blog Entries

  • Similar Content

    • By basnijhof01
      Okay so, I have just finished a Unity 2D course and I have this idea for a game I wanted to make.
      I want to make a Pokémon-like game that's called Pokémon Forest, it's called Pokémon Forest cause you will be able to play all the different Pokémon professors when they were young and trainers themselves. It's a huge open world game with every single region in it. Here are the main aspects of the game:
      Playable characters:
      Samuel Oak, who will be played in the Kanto region. His specialty will be the study of the relationships between people and Pokémon.
      Jonas Elm, who will be played in the Johto region. His specialty will be the study of breeding patterns and interactions between Pokémon.
      James Birch, will be played in the Hoenn region. His specialty will be the study of Pokémon habitats in correlation with human existences.
      Oliver Rowan, who will be played in the Sinnoh region. His specialty will be the study of Pokémon evolutionary patterns.
      Aurea Juniper, who will be played in the Unova region. Her specialty will be the study of Pokémon origins in relation to mythology.
      Augustine Sycamore, who will be played in the Kalos region. His specialty will be the study of the new type of evolution: "Mega Evolution".
      Noah Kukui, who will be played in the Alola region. His specialty will be the study of Pokémon moves and will sometimes get himself hit to study the moves.
      Emily Magnolia, who will be played in the Galar region. Her specialty will be the study of the new type of Phenomenon: "Dynamax".
       
      Base Story for every character:
      The choice between three starter Pokémon that have Grass, Fire, and Water as their primary types (they will encounter them in some way)
      A villainous team serving as the main antagonists of the game, so 8 different teams, 1 per character.
      A rival who starts their journey at the same time as the player, and is found multiple times throughout the game, so 8 rivals, 1 per character.
      The player challenges eight Gym Leaders, as well as the Elite Four and Pokémon Champion. Except for Noah Kukui, in Alola Gym Leaders are replaced by the island challenge.
       
      Other aspects of the game:
      It will be a 2D pixelated-like game.
      GTA 5 style, you have 8 different playable characters which will all be playable and you will be able to switch between them whenever you want.
      You play all the different pokemon professors when they were young.
      The professors were 11/12 years old, so the game will take place around 50 years ago.
      It's one big open world game where you can visit all the different regions: Kanto, Johto, Hoenn, Sinnoh, Unova, Kalos, Alola and Galar.
      Every professor has to defeat its own evil team and later on they have to work together to beat one BIG team: Team Rocket.
      The leader of team Rocket will be Giuseppe, Giovanni's father.
      Team Rocket will be unlocked after every character has defeated the elite four (they can only defeat the elite four after they defeated their region's evil team).
      You will be able to catch all 59 legendary Pokémon.
      All the gym leaders will be different from the original games(except the ones who were pretty old in the original games)
      The player is able to have six Pokémon with him at most, while additional Pokémon can be kept in the Pokémon Storage System, 8 different Storage Systems for 8 different players.
      The playable characters will be able to trade Pokémon and items with each other.
      Evolution via leveling up, trade, and evolutionary stones.
      Every region will have its original Pokémon, so for example Kanto will have the original 151 Pokémon.
      Every pokemon will have 1 or 2 types, there are 18 different types in total.
      There will be 742 different moves, all from the original Pokémon games.
      All moves will be TMs, except the Z-powered moves and moves who belong to that Pokémon (like Spirit Shackle for Decidueye).
      The HMs will also be replaced by TMs, the Pokémon who were able to learn the HMs don't need the HMs to do the specific action. For example Diglett could learn Cut and Rock Smash,
      so now it can Cut through trees and Smash Rocks without having to learn the move, you just need to have him in your party.
      There will be a friendship system, however, there will be no Poké Pelago and Pokémon-Amie.
       
      So this is it. I still need to make all the different storylines for the different characters. Does anyone have any tips on how to make the game not boring, cause it is a long ass game. I will give the different characters different specialties, so they will have different abilities or something. That will make it so that the player will want to play the different characters.
      Thanks in advance!
    • By GriffKA
      We glad to introduce the very first concept of the game for you! 🙂 Don’t blame us for poor graphics and outdated technologies (the prototype is written in Flash to speed up development).
      perimetria.griffgriffgames.com
      Originally, the concept was borrowed from an educational game for children where every child has to position a rectangle on paper to avoid overlapping with already positioned figures. We thought that it would become really fun if we add some extra features to make the process more challenging.
      We're waiting for your feedback!


    • By ToeBeans The Brave
      Okay, this would be for a PC game. It would be a pixel 2D fighting game with heavy story elements.
       
      General Story:
      A girl is sent to a mysterious medical facility that houses different kinds of "summoners", or people who accidentally end up summoning manifestations of their emotions. It is more of an experimental kind of set up rather than the helpful facade that the caretakers like to put up, and there are a lot of odd rules in place that keep the residents from wandering the hallways or contacting anyone outside of the walls.
      The girl suffers from OCD, and it gives her a lot of anxiety that ends up turning into small, dark creatures that she has to fight off on occasion. Throughout her stay at the facility, she meets and becomes friends with various caretakers, such as the doctors and nurses, and other patients who have their own monsters to deal with.
      Everything is calm, and peaceful. That is, until people at the facility start disappearing. It started with one staff member. Then another. Now even the patients are starting to go missing. The facility tries to play it off as if everything is normal, but even they can't cover up the strange noises at night, and the rumors of something terrible going on within the walls of what was thought to be a safe place.\As tension and anxiety rises, all of the monsters become stronger and more aggressive.
      And so the girl, along with her new friends, decide to investigate what exactly is going on by sneaking around the facility and collecting clues, all the while fighting against their inner demons.
       
      I am not experienced with making stories, so please judge the crap out of this so I know what to improve on. If I made something too ambiguous, I'd be happy to clarify what I mean, or give a more detailed description.
    • By Brad B
      I have always loved video games and in the last few years I've been trying to learn how to make them. While I'm learning and practicing and growing in many areas, my real strength has always been in story telling. I've been imaging stories, worlds and characters all my life. So far, the only way I've shared them is word of mouth. Explaining them to friends about them when hanging out. Telling them to girlfriends when cuddling for a sort of "story time". I've gotten a reputation for being rather good at "Story Telling". Problem is, I'm not good at writing.
      I've often thought that I could really make something great within the medium of video games though. So, in the business world of game design, is there a place for Story Tellers? Where I could build a world and the story of the characters in it, and work with the team of developers to make it into a product? And how would I find a position like that?
      Because, I truly think I could be great at that. I've thought before that If I could find the right person to show it to, I could put together a sort of portfolio, showcasing a selection of, lets say, 3 concepts. With summaries of the World, characters, plot, etc. I really feel I have a gift for this, and many other people have recognized the same. I just need to know where to take this gift to use it.
    • By WinterDragon
      I'm learning javascript for game development.
      One of my side projects is to build a database that I can enter images and data into, which can then output visual assets based on images and data into a pre-built video game environment.
      thinking about building the database first, what could I use to program this? mysql?
      anatomical database for creature creation sandbox - open source indie video game
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!