Jump to content
  • Advertisement
  • entries
    8
  • comments
    5
  • views
    1011

1-12-2017 Project Unleavened begins.

Timmmmmmmmmm.. T

565 views

Importing Scripts, Elegant movement
If this is going to work, it has to get done crazy fast.  That's impossible... Unless half the code is done.
To that end, I'm re-using as much old code as humanly possible.  Much of it is from another project that might never see the light of day, so I'm glad it's going to good use.

I also wrote a new movement script.  It hardly does anything yet, but it feels elegant as hell.
(For comparison, my old one is on the left)

1-12 - Movement Script old vs new.png



0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!