Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    9
  • comments
    11
  • views
    943

Forest Strike - Dev Blog #7 + Pre Alpha

LukasIrzl

636 views

Hi there,

it's been another week since the last Dev Blog. This one is very special, because I released the first Pre Alpha of Forest Strike.

Pre Alpha

Forest Strike - Pre Alpha

The main goal is to gather as much feedback as possible. The version covers the basics like a title screen, basic settings, a character selection, basic gameplay features and explosions of course.

Here is a link to the Download on IndieDB with basic information.

New Features

Improved shadows

Forest Strike - Improved shadows

I improved the shadows quite a bit. They are now more "solid" as you can see. Also, the shadows on top of the stone blocks are shifted by the height of the block to create the illusion of depth.

New GUI buttons

Forest Strike - New GUI buttons

This week I reworked the GUI buttons for the title screen and the character selection. They are more readable and provide a nice "click" sound as you hover over them. Additionally, I but the copyright stuff on the title screen.

Misc

Forest Strike - Death animations

Currently, I am working on the "death" animations. Actually, the characters shall be unconscious and a hook will pick them up.

Forest Strike - Stone particles

There are stone particles if you destroy a stone. They will fly around and decrease the speed every step.

Forest Strike - Sound Files

Something you never recognized on my GIFs, the game was completely silent. Now I am including a few tracks and sound effects. They may be replaced in future.

The music comes from gamedevmarked.net since I was mainly focusing on the graphics. Maybe, a few of my own tracks will find their place in Forest Strike.

 


That's it for this update. Thank you for reading! :D

As always, if you have questions or any kind of feedback feel free to post a comment or contact me directly.

Cheers.




1 Comment


Recommended Comments

There was an issue when starting the game. Maybe, some of you had the problem as well.

The problem was, that the language of the OS was loaded on startup. Usually, there should have been a fallback to English, if a language was not yet supported. The fallback did not work accordingly, causing the game to crash.

This issue is fixed now and the new Pre Alpha version is available (same download link). The current version is now 0.0.1.2.

Enjoy the game :)

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!