it's been another week since the last Dev Blog. This one is very special, because I released the first Pre Alpha of Forest Strike.
The main goal is to gather as much feedback as possible. The version covers the basics like a title screen, basic settings, a character selection, basic gameplay features and explosions of course.
Here is a link to the Download on IndieDB with basic information.
I improved the shadows quite a bit. They are now more "solid" as you can see. Also, the shadows on top of the stone blocks are shifted by the height of the block to create the illusion of depth.
New GUI buttons
This week I reworked the GUI buttons for the title screen and the character selection. They are more readable and provide a nice "click" sound as you hover over them. Additionally, I but the copyright stuff on the title screen.
Currently, I am working on the "death" animations. Actually, the characters shall be unconscious and a hook will pick them up.
There are stone particles if you destroy a stone. They will fly around and decrease the speed every step.
Something you never recognized on my GIFs, the game was completely silent. Now I am including a few tracks and sound effects. They may be replaced in future.
The music comes from gamedevmarked.net since I was mainly focusing on the graphics. Maybe, a few of my own tracks will find their place in Forest Strike.
That's it for this update. Thank you for reading!
As always, if you have questions or any kind of feedback feel free to post a comment or contact me directly.