Finally, the main-character Charly Clearwater has been finalized!
It's been a long trip.
Out of a box, we modeled Clearwater's body first, then we modeled his head and face that was going to look like a drawing we made initially.
Then we textured his body. He is wearing a business suit since he is a business man having his own company. In the game and book, he is more a rich and arrogant character.
After this, we textured his face but weren't happy with the result, that's why we started creating a 4k appearance. We found a good texture editor and painted pores, eyebrows, a skin color with freckles and redness, irregularities, etc. on his face to make him look more real.
We modeled and textured his hair, he's blonde and has blue eyes.
We modeled and textured his eyes, his lashes, his beard, etc.
Then we put him in front of a nice lighting and took some pictures of his face and body, but it took 2 days to render all 4k pics with several PC's!
The first 4k pic is published, the others will get published on the new official game website that is due on May, probably.
The thing is, the game blog is still like impersonal, and we need more game elements to make the game website more vivid. That takes time.
A new video is planned, also for May XY, the first anniversary of the game BIZARRE. We hope to have finished all pieces till May.
In this video Clearwater gets confronted for the first time with surreal visions leading him to insanity. These visions convince him to the realization of 13 bizarre dreams of unknown people.
These 13 bizarre dreams are the basis of the game. The game elements.
We focus now on the game play. Clearwater needs to learn how to interact with his surroundings, how to shoot, pick up objects, to walk, to speak, to move elegantly and smooth, etc.
A lot of work to do!