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Baby steps

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The game in question will be a platformer and I hope due to its simplistic nature it'll reflect very well anything I learn. Starting with the Unity engine since that seems to be the go to for platformers, and I take all credit for my creation other than the art. The name at the moment is Bun's Cottage but that is of course subject to change. Right now I'm going through the process of animation and creating the player character, tying animations together and finding the smoothest way to implement animations. 


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