Choconoa Devlog #8

posted in Choconoa Devlog
Published March 31, 2018
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  • Worked on holes with landscape visibility masks, vertex offset and dithering for smooth transitions.


choconoa_devlog_holes.png




 

  • Also added a tiny chef playing around in the world.


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  • Added confettis for checkpoint.


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  • We also worked on improving our materials (layers, parameters, reusability, optimisation).


choconoa_devlog_materials.png

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