DIALOG update

Published April 01, 2018
2D PC
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Just finished textbox system.

When you attack, some enemies will get angry and their attacks will be stronger, but when you defend and dont attack, some enemies will realize, that you dont want to fight so they will stop attacking you. 

Down below you can see ,what happens when you attack or when you defend yourself.

If you have any ideas, leave me some feedback, so I have motivation to work harder and better.

                                                                                                                                                                                                                                                                                   Screenshot_58.thumb.png.c8f8c9b5ee36edc3fe3c2089cfaa62d2.png         

                                                                 <------                                                                              --------->

Screenshot_62.thumb.png.132ba4685dcbb96132bf03b061dc3180.png                         Screenshot_60.thumb.png.b325eb1b047d6d2970e9413a6ade8340.png

Screenshot_59.thumb.png.32c0506701229102ccbf7014cf137dbd.png                         Screenshot_61.thumb.png.0a94cbf230e15c249f28c3a0c83af79d.png

 

2 likes 7 comments

Comments

jbadams

Interesting, so you can potentially get out of a fight peacefully?

April 01, 2018 12:42 PM
Rutin

Very unique concept. I haven't seen this before in which you can stop fighting and the enemy will show mercy. :D 

April 02, 2018 01:28 AM
DasunSet
On 1. 4. 2018 at 2:42 PM, jbadams said:

Interesting, so you can potentially get out of a fight peacefully?

Yes, you dont have to fight, to get out of a fight. You can even make friends during a fight in some cases. 

April 05, 2018 07:57 PM
Rutin

Very neat! :) 

April 05, 2018 07:58 PM
DasunSet
Just now, Rutin said:

Very neat! :) 

Oh thank you :D just having a mental block. Finished a fighting system, but cant put together a solid story to use the fighting system on. If you have any tips how to get me out of this position, I would be really thankful :)

April 05, 2018 08:00 PM
Rutin
23 minutes ago, DasunSet said:

Oh thank you :D just having a mental block. Finished a fighting system, but cant put together a solid story to use the fighting system on. If you have any tips how to get me out of this position, I would be really thankful :)

I've dealt with this a lot in my time :). I find when you're hitting a brick wall and you're unable to maintain your creativity then you need to give yourself a mental break. Forcing creativity for me has never worked. Sometimes just taking the day off and not even looking at your project is enough. Other times you might need to look for other sources to get inspiration to make that great story. Look at the many good stories in games, and find out what elements made those stories great. Then incorporate your ideas and hopefully you can write up something good. :) I personally find it very important to tie your game elements into the story. For example, if your character has a amulet on him all the time, put it in the story. There should be a reason behind it, was it a gift? Does it hold value from a lost love? Does it contain a source of power? Ect...

Your fighting system will be that much better when you put together a story behind the concept. Building a world where you can end fights peacefully, and make friends is interesting in itself, just build a foundation on that idea.

April 05, 2018 08:23 PM
DasunSet
8 minutes ago, Rutin said:

I've dealt with this a lot in my time :). I find when you're hitting a brick wall and you're unable to maintain your creativity then you need to give yourself a mental break. Forcing creativity for me has never worked. Sometimes just taking the day off and not even looking at your project is enough. Other times you might need to look for other sources to get inspiration to make that great story. Look at the many good stories in games, and find out what elements made those stories great. Then incorporate your ideas and hopefully you can write up something good. :) I personally find it very important to tie your game elements into the story. For example, if your character has a amulet on him all the time, put it in the story. There should be a reason behind it, was it a gift? Does it hold value from a lost love? Does it contain a source of power? Ect...

Your fighting system will be that much better when you put together a story behind the concept. Building a world where you can end fights peacefully, and make friends is interesting in itself, just build a foundation on that idea.

Thank you so much. I was thinking about this in the shower, when I went shopping, all the time. Break sounds like a great idea :D

April 05, 2018 08:33 PM
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