I've been considering creating a game from start to finish entirely solo, and posting all the progress on the blog here as I work my way through. I really enjoyed working on the GameDev.Net Challenge and thought I could really push myself to make my own title within a certain period of time. I will still be doing the GameDev.Net Challenges as they popup as I really enjoy the idea of time challenges.
Most of my programming experience has been at a lower level (engines, toolkits, world builders, ect...) and I really would like to push myself to work on some of my own ideas in terms of full games.
I intend on doing all of the programming, graphics, and audio myself for this challenge, and will post all the progress on a regular basis as I develop!
On the programming side I will use C++ and SFML. For graphics I will be using a combination of 2D and 3D applications (Photoshop, Blender, ect...). The sound and music will be created using FL Studio and assorted VSTs. I will have to pull out my midi controllers and blow some dust off those nobs and keys!
The game itself will be a Collectible Card Game. I was working on one prior and have always wanted to go out and make my own. I have already come up with the concept, basic story, and how the cards will work together, but as the game grows changes will be made as I'm developing this organically.
In my next blog entry I will title it: (Name of Game) Dev Blog ##.
I look forward to this challenge, and cannot wait to get started! I should have a blog post ready to go within 5 days as I want to actually post content in each entry.
Thanks for reading.